Versions Compared
compared with
Key
- This line was added.
- This line was removed.
- Formatting was changed.
Comment:
Migrated to Confluence 5.3
Overview
Excerpt |
---|
Determine if more generators are required to power our oil derricks. |
Availability
Warzone 3.1 Beta 1 and above.
Code
Code Block | ||||||
---|---|---|---|---|---|---|
| ||||||
function |
...
generatorsRequired(player) { if (player == null) { player == me; } else if (player<0 || player>maxPlayers) { return 0; } var num_res = enumStruct(player,RESOURCE_EXTRACTOR).length; var num_gens = enumStruct(player,POWER_GEN).length; var gens_needed = Math.ceil(num_res/4); return Math.max(0,gens_needed-num_gens); } |
Example
Code Block | ||||||
---|---|---|---|---|---|---|
| ||||||
// build generator if needed if (generatorsRequired()) { // tell a free truck to build a power generator } // build all required generators var i; if (i=generatorsRequired()) while (-1<--i) { // tell a free truck to build a power generator } // how many more generators does player 3 need? console("Player 3 needs "+generatorsRequired(3)+" more generators."); |
Notes
If you just want a super-quick check to see if more generators are required, without being able to specify which player or find out how many generators
...
See also
are required, you could use this simplified alternative:
Code Block | ||||||
---|---|---|---|---|---|---|
| ||||||
function generatorsRequired() {
return (enumStruct(me,RESOURCE_EXTRACTOR).length > enumStruct(me,POWER_GEN).length*4);
}
// do I need more generators?
if (generatorsRequired()) {
// build a generator
} |
Div | ||
---|---|---|
| ||
AvailabilityRequires:
|
Div | ||
---|---|---|
| ||
See alsoRelated articles:
|