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Outputs the message to allies of the script player via in-game chat. |
Notes
Uses chat() to output the message, scoped to ALLIES.
If the chat() function is not available (pre-Warzone 3.2) the message will be output to out.CONSOLE instead.
If the self parameter is specified, the message will be prefixed with the filename and version defined in the Self Descriptor Object.
Example
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out("hello", null, out.CHAT); // sends "hello" chat message to all allies |
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Availability
Requires:
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See alsoRelated constants:
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