...
- Edit maps using FLAME.
- Structures pre-placed on maps will be removed at the start of the game depending on what baseType the host selects.
- The maximum map size is currently 256x256 tiles, however most maps are 250x250 or smaller. Each tile is 128x128 pixels in size.
- Game objects put on the map by the map designer have a .born value of 2 game ticks or lower.
Style |
---|
.wiki-content ul {padding-left: 16px;} |
Section | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|