File Menu:
This deletes the current map and tileset, allowing you to start again as if you had just run EditWorld.
This brings up a file requestor allowing you to select a .lnd (map and dataset) file to load. See the File Types section for more information on .lnd files.
This saves your current map and dataset over the .lnd file from which it was loaded. If you did not load the current map and dataset from a .lnd file, a file requestor appears allowing you to select a filename for your .lnd file.
Save Project As
This brings up a file requestor allowing you to save your map and dataset as a .lnd file. Always make sure you use this when starting on a new map. If not it will save over a previous map, and that wouldnt be good
Save Map Segment
This allows you to export a rectangular section of the map as a new .lnd (map and dataset) file. Enter the top left tile co-ordinate of your segment in the Starting X and Starting Y fields of the presented dialog box. Enter the width and height in tiles of your segment in the Width and Height fields. Then select a .lnd filename to save your segment to.
This brings up a file requestor allowing you to export the current clipboard contents as a .clp (clipboard) file. See Icons, Copy Marked Area To Clipboard for more information on the clipboard.
This brings up a file requestor allowing you to import clipboard contents from a .clp (clipboard) file. See Icons, Copy Marked Area To Clipboard for more information on the clipboard.
Export Multi Player Map
This allows you to export the map ready for use in Warzone.
Export Edge Brushes
This brings up a file requestor allowing you to export the current set of edge brushes as a .ebr file. See Drop Down Menu Options, View Menu, Edge Brushes for more information on edge brushes.
Import Edge Brushes
This brings up a file requestor allowing you to import a set of edge brushes from a .ebr file. See Drop Down Menu Options, View Menu, Edge Brushes for more information on edge brushes.
Export Tile Types
This brings up a file requestor allowing you to export the current set of tile properties as a .ett file. See The EditWorld Display, Tile Texture Display for more information on tile properties.
Import Tile Types
This brings up a file requestor allowing you to import a set of tile properties as a .ett file. See The EditWorld Display, Tile Texture Display for more information on tile properties.
Recently Accessed .lnd Filenames List
Selecting the current .lnd (map and dataset) file from this list does nothing. Selecting any other .lnd file from this list will load that .lnd file.
Exit
This gives you the option to save your work as a .lnd (map and dataset) file before closing EditWorld.